PW3d Blog
A blog about 3d graphics, Animation:Master, PW3d, 3d printing, Sailfish OS, Windows 10(m) and much more.
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Last edit: 01. Sep. 2016, 18:18h
My first App in the Windows Store: WingMan – Fight For Earth
The company I work for has of course already published several apps to the App stores, but till now we did not publish one for the Windows Store and all of them for customers, not for the agency or even PW3d. But that changes now: WingMan – Fight for Earth is available in the Windows Store published by PW3d now.. Everybody how has got an Windows 10 PC, a Windows 10 Tablet (like the Surface or many others) or a Windows 10 (mobile) Smartphone ...
Last edit: 25. Jul. 2016, 00:21h
Minion-Mariage... or: What you should put on a cake (Part 1)
A co-worker of mine will marry soon (she already is before law but not at the church yet... deside for yourself if she already is or not ;) ) and I've have create a small minion couple and want to print it for her. The first steps of the long road ahead are done and those can be seen here These characters are created in A:M and they will be printed in 3d on my Makerbot Replicator 2 or 2x (which can be quite challenging , if you ask me...) ...
Last edit: 07. Sep. 2015, 18:30h
Animation:Master Insect Contest
Today the winners of the Hash Animation:Master Contest "Insect" 2015 were announced. This has happend in a very interesting video in a close to the Academy Awards-like way. I could receive the 1th place in the online voting but many other entries are more than worthy too so have a look at the great video below to see what I am talking about here. There are interviews with the winners, additional images, a fun to watch lottery draw and much ...
Last edit: 09. Aug. 2015, 18:34h
Animation:Master Interchange: How to integreation A:M in your workflow
For a long time it has been a troublesome thing to integrate A:M in your existing 3d workflow / pipeline. That has changed with the new genious Blender plugin. With this plugin you can export MDL files from Blender. It can not only export geometry (which was always the hardest thing to do) but it can export UV informations and even Bone-Information. It is planned to add import of A:M's action files into Blender too. That will enable whole new ...
Last edit: 04. Jul. 2015, 12:33h
2 new video tutorials: Modeling of a hand and a foot
You can find 2 new tutorial below, which should help beginners how to create a foot and a hand in Animation:Master. Whether you want to learn more about patch modelling or you are taking your first steps in the 3d world these may help you to learn some tricks. Video Tutorial: Modelling a hand Video-Tutorial: Modelling a foot
Last edit: 21. Jun. 2015, 16:34h