PW3d Blog
A blog about 3d graphics, Animation:Master, PW3d, 3d printing, Sailfish OS, Windows 10(m) and much more.
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Last edit: 31. Dec. 2015, 17:54h
Happy New Year!
...have a very nice new year and a happy celebration! Have fun, all the luck and a nice start into the new year!
Last edit: 24. Dec. 2015, 16:39h
Merry Christmas, Fröhliche Weihnachten and Feliz Navidad
I wish all fans of this blog Merry Christmas, Kwanzaa, Chanukka, Bada Din or whatever you are celebrating around this time in whatever country you are from :). Have fun celebrating, take the time to rest and have a good time with your family, friends, children, partners and party members :D.
Last edit: 15. Nov. 2015, 10:50h
Which new smartphone should it be?
In the closer future I'd like to get a new smartphone. And this time, it seems like it is going to be a Windows Mobile Phone (SHOCK!). Currently I am still using my Samsung Galaxy Note 2 which is just not getting any updates anymore and is getting a real security problem which I can no longer tolerate. To get rid of these problems in future, I see a few different options: 1.) Buy an iPhone Whoever knows me should know, that I am ...
Last edit: 07. Sep. 2015, 18:30h
Animation:Master Insect Contest
Today the winners of the Hash Animation:Master Contest "Insect" 2015 were announced. This has happend in a very interesting video in a close to the Academy Awards-like way. I could receive the 1th place in the online voting but many other entries are more than worthy too so have a look at the great video below to see what I am talking about here. There are interviews with the winners, additional images, a fun to watch lottery draw and much ...
Last edit: 09. Aug. 2015, 18:34h
Animation:Master Interchange: How to integreation A:M in your workflow
For a long time it has been a troublesome thing to integrate A:M in your existing 3d workflow / pipeline. That has changed with the new genious Blender plugin. With this plugin you can export MDL files from Blender. It can not only export geometry (which was always the hardest thing to do) but it can export UV informations and even Bone-Information. It is planned to add import of A:M's action files into Blender too. That will enable whole new ...
Last edit: 04. Jul. 2015, 12:33h